Sandsy is back with another review, this time Dogbreath 27
COVER – This is a fantastic cover! The fact that Zarjaz got a pro – Ben Willsher – to get their cover drawn shows not only the high regard that the comic is held in by comic creative persons in the region; but also, that this comic is probably an item of sentimentality in the heads of people like Willsher. This title was probably their first foray into comic books, that fertile, wild savannah that needed taming.
Art-wise, this cover’s strange. It’s as if there is ANOTHER part to it. That it’s a double cover that was mistakenly cut in half; humph.
Strange one, that is.
ALL THAT I HAVE – A lonely, delusional mutie stabs his wife. Reliable lad Johny Alpha is called in to solve the case.
This story just didn’t cut the mustard for me. I thought that the ending revelation, that it was the mutie who stabbed his wife, didn’t add up. I know he was delusional and couldn’t losing his only remedy for loneliness; but still, he was crying over spilt milk. For some reason, the revelation just didn’t seem right to me.
Art isn’t that great as well. Broughton’s facial expressions have improved from Zarjaz 18, but apart from that, I still don’t enjoy it.
In summary, a rather shaky start to the issue.
APOCALYPSE THEN – In a confusing time travel predicament, Johnny Alpha interviews a Vietnam veteran about a battle he, Alpha, may not have faced yet…..
Script-wise it was interesting to see the story told through a one-sided interview. It was something I haven’t seen a lot of, which I enjoyed; I always like seeing stories told in different ways. Descriptive writing and the common-sense air of the veteran were all handled well, making the story easy, and believable, to read.
Art did its job. Nothing more, nothing less.
In summary, another nice text story to keep things diversified.
SPECIAL – Dave Ross, a GCC consultant, defends his colony town from raiders. All from the comfort of his fancy mobility scooter.
Despite there being no real issue or message in this script, it was still a lot of violent fun. That was probably what Kehaar was going for, mindless action to keep us interested. It was good though, to see Dave Ross mentioned on page 1, panel 1 (look up at the NEW NEW WOLVERTON sing dangling above the street), got us set up for his arrival.
Art’s brilliant! Cracker panels from page 2 (the mini-gun) and page 4 (Ross’ upgraded mobility scooter) show that Stevie Denvir’s art is a force to be reckoned with. His style is just so professional and fluid.
In summary, a cracker strip.
NEON NIGHTS – A rogue SD agent hunts Durham Red in a bid to enact revenge. Durham though, seems to be able to keep her bloodlust in check… …
There was a wee problem with the script: it didn’t seem to make sense. Why exactly does the mind-controlling SD agent want to get revenge on Durham Red? What did she do to her? And for that matter, why is Durham Red even hunting this mind-controlling agent? The script doesn’t answer these questions, leading to a pretty confusing story.
Art is alright. There are a couple of awkward panels in the strip, though. On page 3, panel 2, the head-butt Durham Red gives isn’t drawn that well. Furthermore, page 5, panel 3, is also drawn awkwardly. It’s hard to tell Durham is sucking the blood of the SD agent in that panel. Clearer depictions would work wonders.
In summary, not a particularly good one….
STARSCAN – Alright.
MALAK’S BLOOD – Johnny Alpha tracks down Larry Dunbar, a con-artist masquerading as Malak Brood.
The story was a nice, simple, cow boy-style one where Johnny found his target, pulled his swagger about and just showed everyone how cool he was. That’s really all I can say for the script.
But the art, oh flip, the art was fantastic! It’s like I’m reading a prog from the 70s! The style of John Hutcheson is so vintage, but so good! The beautiful detail and brooding dark panels of page 1 are highlights of an art form which I won’t be surprised seeing more often.
In summary, a good story that puts the issue back on track.
ONE WOMAN ARMY – Meave and Kid go after a local crime lord, while still plastered.
The script was nice. Plenty of drunk/sexual humour to keep a 5-second, attention span teenager happy! It was also great to see some good auld Irish humour and linguistics used.
Art was cracker as well! Nice detail, nice line-work and nice positioning/expressions.
In summary, a brilliant prose story.
THE GILPIN EXTRACTION – Johnny busts Wulf out of a refinery plant…for some reason.
Script – well, erm, I don’t exactly know what’s going on. Everything is happening way too fast without any explanation. It just seemed a bit rushed.
Art’s decent enough.
In summary, a rather rushed tale.